Product Film · 2026

LIQUID HOUR

A serum in macro — surface tension, refraction and light, at a scale no lens can hold.

Concept project — placeholder case study used to demonstrate the layout. Not delivered client work.

Project
Client
CLIENT 04
Year
2026
Category
Product Film
Services
CGI, 3D Animation, Motion Design
Technologies
Houdini, Cinema 4D, Octane
Approach

The challenge

Show the texture of a product that behaves unpredictably on camera, with absolute consistency across fourteen market variants.

Creative direction

Slow, clinical, sensual. Black ground, one key light, one moving highlight. The product is the only warm thing in frame.

Production approach

Full CGI. Fluid simulation art-directed frame by frame; packaging rebuilt from print-ready artwork so every variant renders from one master scene.

Breakdown

  • CGI

    Viscous fluid solver tuned to the real formulation, with cached sims reused across all variants.

  • Look

    Sub-surface scattering and dispersion passes built for grading headroom rather than baked in.

  • Delivery

    One master scene, fourteen automated variant renders, three aspect ratios each.

Gallery
Credits
  • Creative Direction
  • FX
  • Lighting & Look Dev